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- 5G-MAG welcomes APPEAR as new member
The 5G-MAG Steering Group has recently approved the membership of Appear AS. About Appear AS Headquartered in Oslo, Norway and with customers in over 100 countries, Appear provides the backbone that production companies, telcos and broadcasters rely on to make immersive live experiences possible for their viewers. Appear boasts world-class products and expertise, and our focus on modularity, efficiency and quality helps customers stay one step ahead in a market where expectations and requirements are constantly changing and evolving. Founded on June 4th, 2004, Appear’s unrivalled and market leading solutions bring immersive viewing experiences to life. Appear has won several national and international prizes for revenue growth, internationalization and technology. More information: https://www.appear.net/ Learn more about our members and how to join 5G-MAG .
- 5G-MAG welcomes Universitat Politècnica de València as new member
The 5G-MAG Steering Group has recently approved the membership of Universitat Politècnica de València (UPV). About Universitat Politècnica de València (UPV) UPV is a public, dynamic and innovative institute that is dedicated to research and teaching. It maintains strong bonds with its social environment and a strong presence abroad. Currently, its university community consists of over 39.100 people. Of these, nearly 34.000 are students, 3.600 are members of the teaching and research staff and 1.500 are administrative and services personnel. The UPV is made up of 9 schools, 2 faculties and 2 higher polytechnic schools. The University’s research institutes are highly valued centres devoted to either artistic, technical and/or scientific research. One of them, the Institute of Telecommunications and Multimedia Applications (iTEAM) is a research centre integrated in the Polytechnic City of Innovation, the new science park located at the UPV. The iTEAM is formed by 8 research groups, including the Mobile Communications Group (MCG), gathering more than 100 researchers and covering 5 scientific areas related with the Telecommunication Engineering field. More information: https://www.upv.es/ Learn more about our members and how to join 5G-MAG .
- 5G-MAG welcomes CCMA and Bitstem as new members
The 5G-MAG Steering Group has recently approved the membership of Corporació Catalana de Mitjans Audiovisuals (CCMA) and bitstem GmbH. About Corporació Catalana de Mitjans Audiovisuals (CCMA) CCMA is a public organisation that manages the audiovisual media of the Generalitat de Catalunya and the Grup d’Emissores de Catalunya Ràdio, in addition to the digital contents created by these media sources. It does this in compliance with its mission to act as a public service and with a firm commitment to quality, independence and the promotion of Catalan language and culture. The CCMA's interest in becoming a full member of 5G-MAG responds to the desire to actively contribute to the development of 5G solutions, together with other actors in the audiovisual sector, to make the most of it for both the sector and society at large. More information: https://www.ccma.cat About Bitstem GmbH Bitstem GmbH is a software and hardware development company specialised in radio communications, broadcast and SDR. Founded in 2007, we provide solutions enabling our clients to build and run networked radio and broadcast infrastructure, measure its performance and coverage, and to rapidly evaluate upcoming technologies by modelling new and proposed communication standards in software. More information: https://bitstem.com/ Learn more about our members and how to join 5G-MAG .
- 5G-MAG seeks proposals to coordinate 5G-MAG Reference Tools activities
5G-MAG has issued a Request for Proposals for the coordination of the 5G-MAG REFERENCE TOOLS activities for 2022. Proposals must be submitted to the 5G-MAG Project Office (markvoort@5g-mag.com) by 12:00 CET on Monday 13 December 2021 . Download the Request for Proposals 5G-MAG launched the “5G-MAG Reference Tools” Development Programme ( www.5g-mag.com/reference-tools ) in September 2021 to develop 5G Media reference tools. The development project, owned by 5G-MAG, has established a growing developer community to create common open-source reference tools to support implementation and interoperability of 5G Media technologies. These tools may be used in validation, verification, demonstrations, trials and even in commercial services.
- Meet 5G-MAG at IBC 2021! (Updated 18.11)
Join us @ EBU booth - 10.B20 (Hall 10) From the 3rd to the 6th December, 5G-MAG is at IBC! Update information on 18.11: In view of the current COVID-19 related restrictions and rising cases, it is with great regret, we feel that we have no other choice than to cancel 5G-MAG's participation at the upcoming IBC2021 show. We hope to see you in-person very soon. We hope 2022 will allow us to all meet in-person again!
- 5G-MAG is welcoming a new Steering Group!
5G-MAG proudly introduces it's new Steering Group; at yesterday's General Assembly the membership elected their Steering Group representatives for the next two year term. The election process follows a model of constituencies ensuring industry balance and the new SG reflects the diversity of the developing membership . The following companies now make up the Steering Group ( BBC , BNE , BT , Digital 3&4 , EBU , EI Towers , Ericsson , ESA , France TV , Huawei , ORF/ORS , Polkomtel , Qualcomm , RAI , RTL Deutschland , Sennheiser , SWR/ARD , Verizon ; with two members as observers : NPO and RTÉ ). We thank them in advance for their time and commitment in leading 5G-MAG in years to come. For a full list of the new SG, click here .
- 04.11.2021 - Media distribution over 5G technologies (WABE Virtual Convention)
Join David Vargas, our WG CD-T Chair, at the WABE 2021 Virtual Convention and learn about the work of 5G-MAG on media distribution over 5G! Thursday 4th November 2021 9:30 to 10:15 MT (16:30 to 17:15 CET) More information at: https://wabe.ca/convention-virtual/
- 5G-MAG welcomes SHURE as new member
The 5G-MAG Steering Group has recently approved the membership of SHURE. About SHURE Shure has been making people sound extraordinary for nearly a century. Founded in 1925, the Company is a leading global manufacturer of audio equipment known for quality, performance, and durability. We make microphones, wireless microphone systems, in-ear monitors, earphones and headphones, conferencing systems, and more. For critical listening, or high-stakes moments on stage, in the studio, and from the meeting room, you can always rely on Shure. Shure Incorporated is headquartered in Niles, Illinois, in the United States. We have manufacturing facilities and regional sales offices throughout the Americas, EMEA, and Asia. More information: https://www.shure.com Learn more about our members and how to join 5G-MAG .
- 01.10.2021 - 5G and Media Workflows for Broadcasters (NABA Webinar)
We are glad to participate in the 5G Media webinar organized by the North American Broadcasters Association (NABA) Friday 1st October 2021 18:00 to 19:00 CEST (12:00-13:00 ET) More information at: https://nabanet.com/
- Media production with 5G at the Superbikes in Barcelona (CCMA)
The aim of this pilot was to customize the Superbikes broadcast from the Circuit de Catalunya, using 5G technologies for the remote image and sound contributions, remote production and program streaming to the central studios. While the basic idea was to “use 5G in a Live TV broadcast”, CCMA wanted to expand the concept by adding elements that made it more attractive and complex. In addition to the main racing signal produced and provided by Dorna, CCMA deployed 6 image and sound capture points: A - A sports commentator position, in the transmission booth B - A stand-up position, moving around the pit-lane area, press and VIP areas. C - A Pit-lane position, to catch any action from the teams. A robotized camera installed near the time wall (between the main track and the pit-lane) A 360º immersive camera, streaming directly to YouTube. A PTZ camera in the ‘Fan-Zone’ of the Guttmann Institute, from where the robotized camera was controlled. And all the usual elements - videos, graphics, overprints - that complement, enrich, and help the viewer to follow the story of a Superbike race. The position of realization and coordination was in the press room of the Circuit. CCMA designed this production to combine various levels of innovation: ·No cameras. Use smartphones – a first big challenge was to replace the usual cameras and microphones with the state-of-the-art smartphones and use 5G not only for every audiovisual contribution but also for all the returning signals. No wiring. Up to the cloud - Thanks to the 5G coverage offered by Vodafone, CCMA did not use a single cable between the live points and the performance control. Once all signals where in the cloud, CCMA perform the event with the help of vMix software also installed in a virtual cloud machine, remotely controlled from different geographical points by various professionals with the responsibilities of image and sound mixing, control of video playouts, graphics, signage, overprints, etc ... as well as internal orders, tally's, PTZ control. Graphics ‘on air’ - Most of the graphics for additional information about drivers, circuits, news from the world of Superbikes, etc., were displayed directly by the director of the transmission, as they need it. From a tablet, just by pressing the button on the number / name of the driver they wanted to talk about, that info sheet appeared on the screen. A little robotized camera - A prototype of a robotized camera, microrobotics based, and remotely controlled from a command point miles away from the camera, was installed on the time wall (the wall that splits the track and the pit lane), thanks to 5G Technologies. The absolute power of a look - This little robot with a camera could have been controlled simply from a video game controller, but CCMA found it interesting to be able to grant the maneuver of this camera to a person who, due to its conditions of lack of mobility, could hardly be in the middle of the pits of a Superbike Championship. Thanks to the Guttmann Institute, CCMA contacted Armando Folgado. Armando has a severe movement disability; he could not even hold a joystick with his hands. However, only with the movement of the pupils, and with the user interface that IRI-UPC developed, Armando could control the view direction of the camera located kilometers away, with an immediate response. This video signal was offering a privileged point of view for Armando himself, and for the rest of the spectators, as it was part of the multicamera production. An immersive Race - Also in a privileged position (on the finish line) CCMA installed a 360º camera to live stream an immersive point of view. The aim of this camera was to allow any user equipped with 360 glasses to enjoy this immersive experience, becoming a privileged observer from this unique point of view of the “Circuit de Catalunya”. The Design A sporting event like this Superbike would usually require capturing many signals and a mobile van to receive and perform the live content, also requiring a large human and technical deployment, with miles of wiring installation and a long-time preparation and deployment. Today's technology makes it possible to replace television cameras with smartphones, coordinate and run programs with ubiquity from the cloud, and send wireless signals using 5G technologies. It is thanks to these technologies that greater immediacy and flexibility in the conduct of events was achieved, as well as a reduction in effort and, therefore, a potential increase in production capacity. IP video transmission systems were used and allowed video signals to be captured from Smartphones and other camera devices with the minimum latency and maximum security. Journalists were equipped with a 5G-enabled smartphone-based imaging system so there were no mobility restrictions if they had 5G coverage. The director was located at the “Circuit de Catalunya” with a laptop connected to a 5G modem from which he controlled the full production system installed in the cloud, in this case through vMix software. Thanks to the ubiquity of the system, the production assistant, the person controlling the video switcher, or the sound could be together with the producer or separated in different geographical locations. But in this pilot the system was controlled and commanded from 4 separate locations, from the staff on the circuit and from professionals working at home which were responsible for providing pre-recorded images, replays, graphics with general information, results, and social media. The robotic camera also sent images via 5G. These images were visible in real time in the Fan-Zone, inside the Guttmann Room, where a special control interface was installed to allow Armando to control the position of the camera with his eyes. This system was also possible thanks to the high bandwidth and low latency offered by 5G networks, which minimized the time between the camera's motion commands and the execution and display of images. The Fan-Zone space was also shown in live during the event, thanks to a Sony PTZ camera installed and controlled remotely from the TV program realization control. Although the technological scheme of signaling, coding, realization, signal outputs and command system could be considered more complicated (because of a lack of knowledge) and much less mature than traditional systems, these early events help to understand the real requirements that will define better technologies for the future. Almost euphoric balance of TV3's 5G experience with Superbikes at the Circuit de Barcelona-Catalunya The long and exhausting weekend of September 19 and 20 at the Circuit de Barcelona-Catalunya ended with a feeling of almost euphoria of the TV3 team that tested 5G technology during the sixth round of the MOTUL FIM Superbike World Championship (WorldSBK). The results of the experiment, in the end, were more ambitious than the initial human and technical deployment could make think. The project was a joint initiative of the Government of Catalonia, the Circuit de Barcelona-Catalonia and TV3, the TV channel of the Catalan Broadcasting Corporation (CCMA) within the consortium 5G Barcelona, with the cooperation of Centre of Telecommunications and Information Technologies, Vodafone and the Institute of Robotics and Industrial Informatics (IRI-UPC). Moreover, the participation of the Guttmann Institute in Barcelona added an interesting and infrequent human dimension to the essay. The goal was to produce and perform the signal of a sports broadcast, the superbike races, using 5G technology for the remote connection of image and sound capture points. But it was not simply a matter of replacing the usual connections with 5G, but of adapting the technical and human equipment, and the narration of the events, to the new possibilities and benefits of the latest mobile generation. Thus, the different actors involved took advantage of the opportunity offered by the World Superbike Championship –at the Circuit de Barcelona-Catalunya for the first time– to experience the use of 5G with "real fire". On the one hand, a mobile network by Vodafone, little occupied by the absence of the public in the circuit due to COVID-19. On the other hand, the racing speed to the limit would allow put to the test as in a laboratory, quality of sound, image, and realization, passed through the 5G sieve. Finally, the support of Dorna WorldSBK and the Circuit for everything to go well was a decisive and valuable contribution to the move. “A superbike race –Marc Sansa, TV3 realization director, explains– is a hell of a lot at once: a hell of sound, a hell of radiofrequencies and a hell of narrative simultaneity of the image. And all with the vertigo of extreme coordination. It was the perfect place to test the project. It would only take a little rain: indeed, it rained on Saturday!“ Replacement of TV cameras by smartphones "The first big challenge Sansa explains– was to replace the usual cameras and microphones with state-of-the-art smartphones and use 5G to transport the TV signal, adding all the associated information (commands, returns, etc.)". Indeed, the central leg of the project was producing pictures with the smartphones and sending these signals via 5G to the remote realisation system. In the realization position, located on the circuit but not necessarily, a virtual mixing board deployed in the cloud was used to produce the TV signal, broadcasted by the CCMA's Esport3 channel. The realization got the signals from the cameras deployed for the project (four smartphones, a webcam and a GoPro), from the official signal of the races provided by Dorna, and from the different necessary elements (graphics, music and videos) also available in the cloud. "Thanks to the 5G coverage –says Sansa– we did not put a single cable between the live points and the control of realization. Once we had all the SRT (Secure Reliable Transport) signals in the cloud, we performed the transmission with the help of a specific software, remotely managing the image and sound mixing functions, controlling the play-out of the videos, graphics, signage, overprints, etc., as well as the internal commands.” "Despite the apparent difficulty of working with this deallocated system and without much precedent –explains Alberto Alejo, TV3 engineer–, the advantages weighed more on the scales than the disadvantages”. On the positive side of the scale, Alejo points out that the use of smartphones "allowed us a great mobility of the displaced equipment, because of the light weight and energy savings". Assembly and disassembly times of the operation could also be shortened and the number of people on the team reduced. "This speeds up orders and work", says the engineer. Remote control of a GoPro with the pupils of the eyes Two smartphones and the GoPro were located on the main line, which was the part of the circuit with 5G coverage, specifically deployed by Vodafone. One of the smartphones sent the signal of TV3 journalist moved on the track and in the pit area. The other one, operated by a cameraman, got the pictures of ins and outs of boxes and so on. The GoPro, also in the pit-lane, was remotely controlled from the Guttmann Institute in Barcelona, operated by a robotic arm connected to a 5G modem. There, more than ten kilometres away from the circuit in a straight line, Armando Folgado –old patient of Guttmann, slot cars racer and a motor sports fan– drove the GoPro with the pupils of his eyes in real time, thanks to a special screen designed by the IRI-UPC. At the same time, Folgado collaborated as a commentator with the journalists in charge of the transmission and located in the circuit. "We worked very decentralized", explains Alejo, "but with a common goal", and "the result is up to any production made with the traditional system”. According to Marc Sansa, "the combination of a multidisciplinary team and a very high professional level, in addition to individual enrichment, has greatly multiplied the quality and success of the end result." Not everything went well A last-leg of the project was to send via 5G the signal from a 360 degrees camera, installed in the line of arrival, to the YouTube TV3 channel, where viewers could follow events direct and change the point of view from any mobile connected device. "Our goal was that any spectator –Sansa explains– could enjoy this immersive experience, becoming a privileged observer from this unique point of the Circuit de Barcelona- Catalunya". The gap between the events and image live that arrived on YouTube was around 20 seconds or so, more immediate than the transmission by Esport3, about 30 seconds. "Technology is evolving at a dizzying speed in all fields", says Sansa. “Traditional TV production will necessarily change in the coming years, simplifying some parts and complicating others, while enhancing TV productions with new and attractive entertainment formats. This project is a good proof of what will come to us in the coming years.”
- 23.09.2021 - 5G-MAG Panel Discussion at 5G World
Join the 5G-MAG session at 5G World! 5G World is hosting a Panel Discussion with 5G-MAG members and topics. How is media and broadcasting expected to change with 5G? What is the SP’s role in pushing new media to consumers and/or co-creating the next-gen media experience? Building a partner ecosystem across the media landscape Go-to-market strategies: customer audiences, positioning the product and reaching the target market Join our panelists, moderated by Maria Rua Aguete (OMDIA): Antonio Arcidiacono (5G-MAG Chair), getting the ICT and media industries together David Vargas (WG CD-T Chair), insight into the 5G media technology ecosystem Matt Stagg (BT Sport), what's in 5G for the media industry as a content provider Josh Arensberg (Verizon), the role of 5G for media and enternatainment Thursday 23rd September 2021 16:00 to 16:40 CEST More information at: https://tmt.knect365.com/5gworldevent/online-agenda/
- 14.09.2021 - 5G for Broadcasting
5G technology has the potential to radically change the way people access high-quality digital media on the move. And with video consumption on mobile devices rocketing in recent years, telcos, media firms and vendors are examining how mobile technologies might be used to distribute content from linear services to immersive experiences. For network operators, 5G provides the opportunity to make infrastructure more dynamic, while content owners and broadcasters – particularly those hosting live events – provide higher quality content more efficiently, with lower latency. Join this IB365 webinar for a discussion on the state of 5G broadcast and the implications for broadcasters and content creators. https://www.ibc.org/webinars/14-september-5g-for-broadcast/7808.article Tuesday 14th September 2021 15:00 - 16:00 CEST













