We are happy to announce the XR Player v1.0.0 which provides initial support for the MPEG_anchor extensions to glTF format on Android smartphones.
Initial support for augmented reality, overlaying a scene or a node on top of a real world view, anchoring their position to objects detected :
👉 support for anchoring to 2D markers
👉 support for anchoring to the floor
👉 support for anchoring to horizontal/vertical planes
👉 support for anchoring to the viewer and controllers
👉 support for anchoring to geospatial coordinnates
See also the rt-xr-player complete feature list.
Build & usage instructions are available on the Getting Started XR section: https://5g-mag.github.io/Getting-Started/pages/xr-media-integration-in-5g/usage/xr-player-android.html
The test content repository has been updated with relevant scenes to support this release: https://github.com/5G-MAG/rt-xr-content
A pre-compiled .apk for arm64 smartphones can be found on the github release page: https://github.com/5G-MAG/rt-xr-unity-player/releases/tag/v1.0.0
It requires Android 9.0 – API Level 28 - or above, and has been tested on Google Pixel 8 smartphones.
Please give it a try and provide feedback through issues on the rt-xr-player repository issues : https://github.com/5G-MAG/rt-xr-unity-player/issues
Thank you to the contributions from Etienne Faivre d'Arcier (InterDigital, Inc.) and Nils Duval (Motion Spell).

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