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Technology

Dynamic Mesh Coding

At a glance
  • What it is: compression of a deforming 3D mesh, split into a simplified basemesh per frame plus displacement detail and texture.
  • Why it matters: heavy compression work is delegated to existing video codecs.
  • Where it stands: the cover of ISO/IEC 23090-29:2026 reads "International Standard, First edition, 2026-07"; mpeg.expert still lists Final Draft International Standard (July 2025). This page has no clause-level analysis yet.

How it works​

V-DMC compresses a deforming 3D mesh by separating a simplified, per-frame basemesh from the displacement detail and texture that refine it, then delegates the heavy compression work to existing video codecs.

Key specification: ISO/IEC 23090-29 (Video-based Dynamic Mesh Coding). Source: mpeg.expert/v-dmc, which records Final Draft International Standard status as of July 2025 and a target of International Standard in March 2026. The cover of ISO/IEC 23090-29:2026 reads "International Standard, First edition, 2026-07". Check the sources for the current stage.

This page is a starting point: deeper clause-level analysis (basemesh signalling, displacement coding, profile/level structure) awaits a full reading of the published standard text, not yet done here.

Related: Volumetric Video Experiences (the point-cloud-based counterpart, for volumetric video content that isn't a parameterised mesh) · Standards: Dynamic Mesh Coding (the standards-tracking view of this topic)