What you will learn: how to use the Blender glTF exporter add-on to add MPEG glTF extensions to a 3D scene and then play the exported scene in the XR Unity Player.
Prerequisites
- The Blender glTF exporter add-on: rt-xr-blender-exporter.
- A working XR Unity Player build (see the Android or Meta Quest 3 tutorials).
Walkthrough
This video is an introduction from Nils Duval (Motion Spell) on the usage of the Blender glTF exporter and the XR Unity Player.
The video covers the main steps:
- installing and enabling the Blender exporter add-on;
- adding MPEG extensions (for example anchoring, spatial audio and video textures) to a scene in Blender;
- exporting the scene as a glTF document;
- loading the exported scene in the XR Unity Player.
Next steps
- For written, per-extension instructions on authoring assets in Blender, see Creation of MPEG-I Scene Description Test Assets.
- Return to the Tutorials index.