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Reference Tools

MPEG V3C Immersive Platform

Reference tools for volumetric video using MPEG V3C (ISO/IEC 23090-5), covering encoding with V-PCC (video-based point cloud compression) and MIV (MPEG Immersive Video) profiles, streaming, and real-time rendering in Unity.

The platform provides an end-to-end pipeline for 3D object and scene delivery, allowing viewers to move freely around volumetric content. Developed in collaboration with MPEG member companies including InterDigital and Philips.

Implemented specifications: ISO/IEC 23090-5 (Visual Volumetric Video-based Coding (V3C) container and multiplexing, including video-based point cloud compression (V-PCC)), ISO/IEC 23090-12 (MPEG Immersive Video (MIV)), ISO/IEC 23090-10 (carriage of V3C data).

Contributors

Project Overview

The slide deck below introduces the MPEG V3C Immersive Platform: the volumetric encoding, streaming, and Unity-based rendering pipeline, the specifications it implements, and how the components fit together. For what's implemented and the project roadmap, see Scope; for the code and setup steps, use the buttons above (Resources, Tutorials).

Download the slide deck of this Project

Go deeper

AreaDetails
Technical documentationV3C, MIV, and volumetric delivery analysis: Volumetric Video on the Tech portal
StandardsISO/IEC V3C specs and beyond-2D work items: Volumetric Video on the Standards portal
ApplicationsReal, assembled scenarios built on this tool: Immersive Media Experiences
In Action

Developer Exchange

In Action

V3C Immersive Platform at IBC 2025

Browse all 5G-MAG videos →

Community Stats

Last Synced: 2026-08-14 00:49 UTC

RepositoryStarsForksViews (Total)Clones (Total)Activity
rt-v3c-unity-player505465Stable
rt-v3c-decoder-plugin308066Stable
rt-v3c-content004455Stable
rt-common-shared383051139Active
rt-v3c-examples0000Stable